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4. A Crystal Space használata

Ebben a fejezetben megtalálsz inden olyan információt, mai szükséges ahhoz, hogyhasznáni tudd a Crystal Space-t a saját alkalmazásodhoz.



4.1 The Basics

  

4.2 Quick Overview

  

4.3 Tutorials

  

4.4 Plugins, Reference counting, Interfaces (SCF)

  

4.5 Configuring Crystal Space

  

4.6 Basic Libraries

  

4.7 Virtual File System (VFS)

  

4.8 Managing Game Specific Data

  

4.9 The 3D Engine

  

4.10 Mesh Object Plug-In System

  

4.11 The Lighting System

  

4.12 Materials and Textures

  

4.13 The Rendering System

  

4.14 Collision Detection and Physics

  

4.15 Animating your Objects

  

4.16 Importing Model Files

  

4.17 Map Loader

  

4.18 Sound System

  

4.19 Scripting Languages

  

4.20 Alternate Windowing System (AWS)

  

4.21 CEGUI Introduction

  

4.22 Making Projects Using Crystal Space

  

4.23 HOWTO

  


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